AI Insights · Timothy · April 2024
Top 5 Slime Games on Android in Peru - Q1 2024
Discover the performance trends of the top 5 slime games on Android in Peru for the first quarter of 2024, including downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends in the performance of the top 5 slime game applications on the Android platform in Peru. Here’s a detailed look at their weekly downloads, revenue, and active user numbers, based on data from Sensor Tower.
Super Slime - Black Hole Game experienced notable fluctuations in weekly downloads, starting at around 2.4K in early January and peaking at 12.4K in mid-February. Weekly active users also showed a significant increase, reaching a peak of 34.3K in the week of February 19. Despite these gains, the app did not generate any revenue during this period.
Bruno - My Super Slime Pet saw a steady rise in weekly downloads, beginning with just 30 downloads in mid-January and reaching approximately 13.7K by the end of March. Active users followed a similar upward trend, with numbers rising from 1.2K in early January to an impressive 40.9K in the final week of March. However, the app did not report any revenue during the quarter.
Super Slime Simulator: DIY Art had a modest increase in weekly downloads, starting at around 1.1K and peaking at 3.2K in late February. The number of active users also grew, reaching a high of 10.7K in the week of March 4. Revenue for this app was negligible, with only $1 reported in early February.
My Talking Slimy: Cat Friends demonstrated a relatively stable performance in terms of weekly downloads, fluctuating between 350 and 1.7K over the quarter. Active users showed slight variations, peaking at 7.5K in the last week of March. The app's weekly revenue was consistent, averaging around $200, with a peak of $276 in mid-February.
Slime Simulator Time: 3D ASMR had lower engagement metrics compared to the other apps. Weekly downloads declined from 1.3K in early January to just over 100 by late March. Active users followed a similar downward trend, decreasing from 3.9K to about 1K throughout the quarter. This app did not generate any revenue during the period.
For more insights and detailed data, visit Sensor Tower.